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trabajamos para ella ! - Springs and Particles : initiation to a home-brew Solver
Springs and Particles : initiation to a home-brew Solver 
Sunday, July 12, 2009, 11:08 AM - Maya.c++.api., programming interests, algorithms
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Its a bit dissappointing that the Nucleus solver (nCloth / nParticles) in Maya09 has very limited API access and thus I have trying to learn the anatomy of a solver - particles , springs, methods of integration et al - and these are very good references with source code:

memo : uses verlet integration
Traer : Runge kutte and Euler integration
toxi: verlet
Zach lieberman: Introduction to basic principles and hardware connections.

Many thanks to the good people who have give out source code!

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